Super Scope 6 is a Super Nintendo video game built around Nintendo’s Super Scope light gun accessory. It combines arcade-style shooting challenges with puzzle modes, including LazerBlazer, Blastris, and Mole Patrol.
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- LazerBlazer focuses on defending the planet from missiles and alien ships using radar tracking and precision aiming.
- Blastris A and B turn the Super Scope into a puzzle tool for sculpting, spinning, and matching falling pieces.
- Mole Patrol adds comic target-shooting action centered on clearing rodents from the playfield.
- Each shooting mission places the player at a different gunnery post with moving targets and timing-based accuracy challenges.
The game was designed as a showcase title for the Super Scope accessory, highlighting both reflex-based shooting and puzzle play on the Super Nintendo.



